The membership of the Open Geospatial Consortium (OGC®) has approved the 3D Portrayal Service (3DPS) 1.0 standard.
Viewing 3D geospatial content from diverse sources has just become easier with the release of the new OGC 3DPS standard. The 3DPS standard describes how a client and service negotiate what is to be delivered and in which manner, to enable interoperable 3D portrayal. With 3DPS, users can view,analyze and combine 3D geoinformation from diverse sources in a single view. An important aspect of the 3DPS standard is that the portrayal service is optimized to best operate with the abilities of the client. Implementations of 3DPS support both client- and server-side rendering. Server-side rendering is usually used to support mobile devices and to get high resolution images of 3D scenes while client-side rendering is used for desktop and web-based 3D rendering.
3DPS is applicable to 3D geodata stores that want to target a range of portrayal clients or to 3D geodata portrayal clients that want to display geodata from a range of compatible sources. Major use cases include: navigating in the represented 3D scene; retrieving feature information; and analyzing detailed information such as simulation results or other 3D spatial information.
3DPS specifies how 3D geospatial content is selected from different sources and delivered, but deliberately does not mandate particular content transmission formats. Similarly, it provides a framework to determine whether 3D content is interoperable at the content representation level, but does not prescribe how that content is to be organized and represented.
As with any OGC standard, the open 3D Portrayal Service 1.0 standard is free to download and implement. Interested parties can view and download the standard.